Monday, 18 February 2019

A plethora of progress

 I've been pretty busy over the last couple of days. I've decided to push on with my quicker method for doing my Deamonettes, mostly because I want a chance of being able to game with my Daemons force at some point in the foreseeable future. I surprised even myself a little with how much I've gotten done though!

That's 30 Deamonettes finished over two night's worth of hobby sessions. Not bad at all and I'm pretty pleased with how they turned out. I'm so happy in fact that I'm actually considering leaving them as they are rather than going back later and improving on them later.

I also got a couple of Heralds finished too. I decided to give these the full treatment on their paint jobs, seeing as they're characters.

These actually came together really quickly, both in one sitting. I think it's down to them being such lovely sculpts. The Enrapturess in particular was a joy to paint, even though she was an absolute arse to put together. Hopefully the mere fact of her existence means that Slaanesh is going to be getting some love soon too.

I also managed to sit down and finally finish up my Eschers:

It was only a few odds and ends that needed doing, but it's still nice to have them done.

The Ultra Violets have had mixed start to the campaign, winning one game easily and losing the other quite heavily. I somewhat underestimated the power of Cawdor and their massed flamers! I managed to crawl away with no lasting injuries though, so that's always a bonus. Next time I'll be facing them on an open field rather than Zone Mortalis though, so hopefully I can get some revenge!

All in all I'd say that I've made a healthy amount of hobby progress in the past few weeks. By my count I've netted 62 points of positive progress, inching my closer to my goal of positive figures. 

Hopefully I can keep this flow of progress going, as I've got my eyes on an upcoming project that's going to knock quite a big chunk out of that. More on that later. For now I want to knock out a few more Slaanesh models before I get too distracted by other things.

Tuesday, 12 February 2019

Quantity vs Quality

As I talked about in my New Year post, my goal for this year is to only play games with painted models. That's a great goal to aim for, but it's thrown up an unexpected quandry, which I want to talk about today.

My mantra when painting over the past couple of years has been to 'up my game' wherever I can. I used to be able to churn out entire armies in no time at all, but quite frankly in hindsight, they looked like garbage. I've been making a real effort to change that recently and have been trying to really improve my painting skills.

Without tooting my own horn too much, I think it's been working well for the most part. I'm certainly a lot prouder of what I've produced of late and I've had comments from several people about how much I've improved as well.

The thing is that improving my quality takes more time. Pretty obvious I know, but that's kind of at odds with what I want to achieve this year. To give you an example, my scheme for my Slaanesh Daemons looks like this:

They look great in my opinion and are exactly how I want the entire army to eventually end up looking like. the problem is though, these five models took two or three hours to get to this stage and I need fifty of them just to make my Daemon army playable.

Now compare those previous models to these:

Granted these aren't finished yet, but these took roughly an hour to get to this stage, painting mostly with washe. That's a fraction of the time it took me to do the first five, but they still look pretty decent in my opinion. They still need another layer of wash on their claws, but they're fairly close to being done. They look good as a collective group, but they're nowhere near as high quality. I'd consider them a mid-level tabletop standard.
The question I'm finding myself asking is, do I want to compromise on the overall standard of painting to help clear my backlog quickly and be able to play games with my Daemons, or do I take the time to bring them all up to a higher level?

I'm sure it's a question we've all found ourselves asking ourselves from time to time, hence why I decided to make a post about it, so I can hear other people's thoughts on the matter. 
I'm going to think this over for the next couple for days, but I'm currently leaning towards mass producing them. I can always return later and 'top them up'. Getting a shift on with my rate of finished models seems a really solid idea, especially with new projects on the horizon calling to me already.

What do you think?