No completed models for you today, but I have been working on a Contemptor Dreadnought which I bought off eBay couldn't resist stripping down and painting as soon as it arrived in the post.
After two nights work, this is how it looks:
There's still a long way to go on him, especially on the top half, but I'm quite proud of how the legs have turned out. Not shown are the various papers and scrolls which I'll be attaching when I'm done to give more of a Thousand Sons vibe to him.
The provisional name given to him is Ancient Alkush, 'The namer of names'. Thought up by my girlfriend who got fed up of me asking her for Egyptian-sounding name suggestions!
I've started logs for this project on a couple of forums, so I should have plenty more to show off soon.
Saturday, 5 December 2015
Wednesday, 2 December 2015
Thousand Sons heads WIP
My bag of heads arrived at long last from Bits and Kits this morning, so I've taken a break from painting red armoru so I can work on them.
The one on the left is going to my Preator, whilst the other two are destined for my Tactical and Veteran squads. I've got another half dozen which I haven't started on yet, mostly due tonot having enough pins to mount them on.
Not a bad start, even if I say so myself. I love it when I reach the stage of new projects where I have all the materials and things start to come together like this.
Hopefully it won't be too long before I actually have some completed Thousand Sons to show you.
The one on the left is going to my Preator, whilst the other two are destined for my Tactical and Veteran squads. I've got another half dozen which I haven't started on yet, mostly due tonot having enough pins to mount them on.
Not a bad start, even if I say so myself. I love it when I reach the stage of new projects where I have all the materials and things start to come together like this.
Hopefully it won't be too long before I actually have some completed Thousand Sons to show you.
Labels:
Horus Heresy,
Painting,
projects,
Terminators,
WIP
Tuesday, 1 December 2015
"I Aten't Dead"
It's been a while since my last post. This is mostly due to being unemployed and just having moved into a new place, so i've been too busy to get round to blogging. I've been slowly plugging away at some of my projects though. I even got some models finished for once! I'll be trying to post up my progress on stuff over the next couple of weeks.
The main thing I'm working on atm are my Thousand Sons. I've finally found a red paint scheme which works for them and I actually like. This coupled with the release of Betrayal at Calth means I can get most of what I need in one go. I've got my copy of B@C ready to go, thanks to my lovely girlfriend who got it for me as an early Christmas present, but it's taking all my self restraint not rush through and assemble it all at once.
This is the test scheme i have so far for my XVth Legion:
I've got a plan to convert up some helmets for them from Chaos Warrior helmets, so he's remaining headless for now (Assuming I don't go the whole hog and buy FW heads for the whole army) and I'm going to see if I can prise the left shoulder pad off so I can replace it with the Mk IV Forge World ones previewed in their newsletter today, but other than that, I'm happy with how he's shaping up.
With the test model complete, I've started a little production line to paint up my first squad:
'Slow and steady' is my watch phrase for the whole project. Considering I've been planning this force for nearly five years now, I don't want to get too carried away and potentially ruin my expectations for the end result by rushing through it.
I'll post more soon.
The main thing I'm working on atm are my Thousand Sons. I've finally found a red paint scheme which works for them and I actually like. This coupled with the release of Betrayal at Calth means I can get most of what I need in one go. I've got my copy of B@C ready to go, thanks to my lovely girlfriend who got it for me as an early Christmas present, but it's taking all my self restraint not rush through and assemble it all at once.
This is the test scheme i have so far for my XVth Legion:
I've got a plan to convert up some helmets for them from Chaos Warrior helmets, so he's remaining headless for now (Assuming I don't go the whole hog and buy FW heads for the whole army) and I'm going to see if I can prise the left shoulder pad off so I can replace it with the Mk IV Forge World ones previewed in their newsletter today, but other than that, I'm happy with how he's shaping up.
With the test model complete, I've started a little production line to paint up my first squad:
'Slow and steady' is my watch phrase for the whole project. Considering I've been planning this force for nearly five years now, I don't want to get too carried away and potentially ruin my expectations for the end result by rushing through it.
I'll post more soon.
Labels:
30k,
Motivation,
New Project,
Painting,
progress,
projects,
Thousand Sons,
WIP
Sunday, 23 August 2015
Mk1 Dreadnought conversion WIP
I'm still in the process of moving flat, but I wanted something to work on, so I decided to treat myself to a moving-in present (that's my excuse anyway) and buy some of the new Ad Mech Kastellen Robots.
They're gorgeous models and I love the 50's Sci-Fi vibe they're got going on, but I had something different in mind for them. My plan was to convert myself an updated version of these:
Yup, the classic Mk1 Dreadnoughts. I've always loved these models, but they're a bit small and clunky to use in game these days. There's also the fact that the models go for ridiculous prices on eBay! It's a conversion idea which has caused surprising amounts of controversy on the various Facebook groups on which I've suggested it, so I'm determined to do them justice.
So I set about with creating my modernised versions. The first step was to construct the torsos. I'm aiming for the rounded look which the original models have, but to also add a little bulk. With the aid of a couple of 28mm bases and a stack of pennies, I came up with this:
I'm obviously leaving off the domed head, but a disc of plasticard neatly sealed the hole left behind. After that I added bits and pieces to bring it closer to the look and vibe of the original model, until I arrived at something I was was happy with. At the end of the night's hobbying I had this in front of me:
I couldn't resist painting up the legs, as they didn't even need converting. They're only lightly pinned atm until the body's finished. There's still a long way to go, but I'm quite liking how it's turning out. It has a definite resemblance to the Mk1, so I'm going in the right direction at least.
Unfortunately I won't be able to work any more on it until at least next week when I can get my hobby area set up in my new place. It's been carefully packed away for the move tomorrow. It's annoying, as I'm keen to crack on, but I'll just have to be patient. Good things come to those who wait after all.
They're gorgeous models and I love the 50's Sci-Fi vibe they're got going on, but I had something different in mind for them. My plan was to convert myself an updated version of these:
Yup, the classic Mk1 Dreadnoughts. I've always loved these models, but they're a bit small and clunky to use in game these days. There's also the fact that the models go for ridiculous prices on eBay! It's a conversion idea which has caused surprising amounts of controversy on the various Facebook groups on which I've suggested it, so I'm determined to do them justice.
So I set about with creating my modernised versions. The first step was to construct the torsos. I'm aiming for the rounded look which the original models have, but to also add a little bulk. With the aid of a couple of 28mm bases and a stack of pennies, I came up with this:
I'm obviously leaving off the domed head, but a disc of plasticard neatly sealed the hole left behind. After that I added bits and pieces to bring it closer to the look and vibe of the original model, until I arrived at something I was was happy with. At the end of the night's hobbying I had this in front of me:
I couldn't resist painting up the legs, as they didn't even need converting. They're only lightly pinned atm until the body's finished. There's still a long way to go, but I'm quite liking how it's turning out. It has a definite resemblance to the Mk1, so I'm going in the right direction at least.
Unfortunately I won't be able to work any more on it until at least next week when I can get my hobby area set up in my new place. It's been carefully packed away for the move tomorrow. It's annoying, as I'm keen to crack on, but I'll just have to be patient. Good things come to those who wait after all.
Labels:
30k,
Distractions,
New Project,
projects,
Sons of Horus,
WIP
Monday, 17 August 2015
Shattered Legions Warleader WIP
With me still being in the process of moving, I've been somewhat limited in what projects I can work on at the moment. The vast majority of them are boxed up ready for transit. I did however find a box of abandoned projects in a cupbaord and I couldn't resist having a poke around to see what I could do with them.
I ended up making this:
He's going to be some kind of iron hands character for my planned Shattered Legions project. He's probably going to either be a Preator or a Forge Lord and been given the provisional name of Arik Haxor.
It looks a mess atm, due to the mishmash of parts used from various states of painting, but I reckon he'll look great once properly painted. I still need to bulk out his legs a little though I think, as he seems a little top heavy.
My Shattered Legions is going to be quite slow-burn I think, as money's going to be tight for me for a while. Forge World have also mentioned at their Open Day that there's a distinct possibility that proper rules for the Shattered Legions are likely to be coming soon, so I don't want to build anything I can't use.
I ended up making this:
It looks a mess atm, due to the mishmash of parts used from various states of painting, but I reckon he'll look great once properly painted. I still need to bulk out his legs a little though I think, as he seems a little top heavy.
My Shattered Legions is going to be quite slow-burn I think, as money's going to be tight for me for a while. Forge World have also mentioned at their Open Day that there's a distinct possibility that proper rules for the Shattered Legions are likely to be coming soon, so I don't want to build anything I can't use.
Labels:
Horus Heresy,
New Project,
projects,
Shattered Legions,
WIP
Thursday, 13 August 2015
Karrson merradon, Legion Delagtus WIP
Apologies from the bad photo, I'm working from a makeshift hobby area atm due to the aforementioned move. I'm liking how he's turning out though, especially the red on his shoulder pads. I'll be adding freehand symbols them once I'm set up in my new place, as well as running some washes over him and his base. I also debated sculpting a cloak on him, but I'll leave it until I have more time I think.
Not bad for an hour's work though, even if I do say so myself!
Tuesday, 11 August 2015
Pesky Eldar and a true hero
It gave me the opportunity to test out the force I'm wanting to paint next for my Sons of Horus (I figure having a preset list will help me stay focused). Horus Heresy lists struggle at lower points and I was against Eldar, who are hideously undercosted, so I didn't hold out much hope of victory tbh, but it was nice just to be able to play for once.
I brought the following:
Karsson Merradon - Legion Delegatus with Power Axe, Artificer Armour, Refractor Field and Pride of the Legion
Veteran Squad Korkann - 9 x Veterans, 3 with Power Swords, 1 with Power Axe, 1 x Meltagun in a Rhino with Heavy Bolter, Sniper
Terminator Squad Sekundus - 6 x Legion Terminators with Power Fists, 1 with Plasma Blaster
Javelin Speeder - Heavy Flamer, twin-linked Cyclones and a HK missile.
Laser Destroyer Array
Predator 'Drukkar' - Predator with Plasma Executioner Cannon
Whirlwind Scorpius 'Athekan'
A very small list, but like I said, Legions struggle in lower points games. I figured the heavy firepower from the Predator and Whirlwind would help me tip the balance if the Eldar did their usual 'hide and shoot' thing.
Off the top of my head, my opponent brought this:
Farseer on Jetbike
3x Jetbikes, one Shuriken Cannon
3x Jetbikes, one Shuriken Cannon
Vyper
5x Wraithguard with D-Scythes in a Wave Serpent
3 x War Walkers
5 x Warp spiders
A very tough list to face with what I had, but not massively cheesy, aside from the D-Weapons on the Wraithguard.
We rolled the mission with two objectives (can't remember what it's called these days. I know it used to be Take & Hold in 5th Ed) and I won the roll off for deployment. I set up a rough battle line, hoping to spread out and trap the Eldar wherever they happened to go, deploying my Rapier Laser on my right flank to sto him advancing his vehicles across the more open terrain, whilst my Veterans and Predator advanced on his objective and the Terminators secured my own.
It was a good plan I thought. He promptly scuppered it by holding most of his force in reserve, deploying only his Jetbikes, Farseer and Vyper behind the silo which his own objective was in.
Unperturbed, I made my turn one, using my Javelin to score a clean kill on his Vyper. The combined fire of the Predator and Whirlwind did far less damage than I was hoping though, with the Whirlwind only managing to kill two Jetbikes and the Executioner Cannon overheating on me! (First time that's ever done that to me too).
After that the game went massively downhill. The Eldar reserves came on pretty much all at once and my force was surrounded by outflankers and taken apart.
After the Warp Spiders killed my Scorpius, my fate was sealed. I put up a valiant fight though.
The Vterans were forced out of their transport by the Wave Serpent, using the wreck in a less than noble manner to avoid the Wraithguard D-Scythes. They did manage to take the Wraiths apart the next turn though, so I had a measure of revenge before being gunned down almost to a man.
The Terminators managed to hold on far longer than either of us expected though, even managing to kill two out of the three War Walkers bearing down on the objective with Combi-Bolters and Plasma Blaster before the Warp Spiders finally jumped in to finish them off.
The only guy to survive the battle was Merradon, my Legion Delgatus. Thanks to a combination of his Artificer Armour, Refractor Field and the cover afforded by the smoking wreck of the Rhino, he survived fire from pretty much the entire Eldar force for two turns, actually allowing me to reach the natural end of the game. It was amazing to watch and I wish I'd gotten a photo of it, but we were both too absorbed in the unfolding drama to think about getting a pic.
Needless to say, the Eldar won, but it was one hell of a match and it reminded me why I love smaller points games so much. They seem to have a much stronger narrative focus and sense of drama than larger games. I remember laying a lot of 1000 point games with my Space Wolves a few years ago and got the same impression then too. It's a shame the focus of the game these days seems to be on ever larger forces.
After the battle I felt bad that the heroic Merradon had only been a proxy from another Veteran Squad who I'd brought in test the Delegatus rules. To make up for this, I've decided that he's going to become my proper Delegatus model from now on (also doubling as a Vigilator when needed), complete with a spiffy new paint job and a backstory written to reflect his feats. He's now sitting on my painting desk, awaiting his transformation. Hopefully I'll actually get around to it soon. I've got a lot going on atm though, so I'll have to see.
Labels:
Battle Report,
Horus Heresy,
projects,
Sons of Horus
Friday, 17 July 2015
Giving Age of Sigmar a fair trial
I went into GW yesterday. In hindsight, it probably wasn't the best of plans, but I needed some more 32mm bases for an upcoming game with my Sons of Horus and didn't feel like waiting for delivery.
Pretty much as soon as I walked int the door, a staff member started the expected sales pitch for Age of Sigmar. I told him I wasn't interested, explaining my issues with the fluff and removal of points, but he was determined to try the hard-sell on me. Eventually he convinced me to at give it a try and to play a test game on their display table. I figured I had an hour to spare and I may as well try the game at least once.
I came away from the game surprised. Not a convert, but surprised nonetheless. It plays very well, with the game ticking along very nicely. We played three turns in less than twenty minutes, even with his overenthusiastic explaining of the rules, complete with over-the-top descriptions clearly aimed at a young audience. It was fun to play too. There are a few issues, like the fact that a Goblin can wound a Dragon just as easily as a Skavenslave, but on the whole it was a fun experience.
The game seems to seriously favour whoever has the current turn, as they get to strike first in combat. I personally find this a little silly. A Dwarf shouldn't be able to strike faster than an Elf just because it's his current turn. It kind of broke the suspension of disbelief for me, but I suppose it keeps the game flowing nicely.
After he'd decimated my Chaos forces with the Eternals, we got back to the subject of balance. He tried to convince me that the game was balanced, pointing out the instant death conditions and the 'social contract' in setting up a game - basically relying on your opponent not to be a git in what he brings. I couldn't be bothered to point out that this effectively kills the tournament scene, as his 'do it by wounds' suggestion still doesn't result in a fair game. My hundred 1-wound Goblins vs your ten 10-wound Dragons still does not make for a fair match.
I'm still not going to play Age of Sigmar, as I have too many issues with the balance and the direction the fluff is taking, but I've at least given it a fair try. The Chaos models are lovely (on the whole - I'm ignoring the big ugly beastie) and seem perfect for conversions. The guy told me that the boxed set was designed with conversion potential in mind and I can believe him. Even 40k players who shun Age of Sigmar might be convinced to buy some of the Blood Reavers to turn into Khorne Berserkers, or else pick up some of the Stormhost Eternals for true-scale Space Marine conversions. I've seen people turn them into Custodes, Inquisitors and even Thunder Warriors. I'm guessing that the higher-ups in GW realise that even if Age of Sigmar isn't a success, the conversion potential will sell boxes where the AoS rules cannot.
Now people can't say I didn't give it a chance. I played a game and it failed to wow me enough to pick it up. Can't say fairer than that, really.
Pretty much as soon as I walked int the door, a staff member started the expected sales pitch for Age of Sigmar. I told him I wasn't interested, explaining my issues with the fluff and removal of points, but he was determined to try the hard-sell on me. Eventually he convinced me to at give it a try and to play a test game on their display table. I figured I had an hour to spare and I may as well try the game at least once.
I came away from the game surprised. Not a convert, but surprised nonetheless. It plays very well, with the game ticking along very nicely. We played three turns in less than twenty minutes, even with his overenthusiastic explaining of the rules, complete with over-the-top descriptions clearly aimed at a young audience. It was fun to play too. There are a few issues, like the fact that a Goblin can wound a Dragon just as easily as a Skavenslave, but on the whole it was a fun experience.
The game seems to seriously favour whoever has the current turn, as they get to strike first in combat. I personally find this a little silly. A Dwarf shouldn't be able to strike faster than an Elf just because it's his current turn. It kind of broke the suspension of disbelief for me, but I suppose it keeps the game flowing nicely.
After he'd decimated my Chaos forces with the Eternals, we got back to the subject of balance. He tried to convince me that the game was balanced, pointing out the instant death conditions and the 'social contract' in setting up a game - basically relying on your opponent not to be a git in what he brings. I couldn't be bothered to point out that this effectively kills the tournament scene, as his 'do it by wounds' suggestion still doesn't result in a fair game. My hundred 1-wound Goblins vs your ten 10-wound Dragons still does not make for a fair match.
I'm still not going to play Age of Sigmar, as I have too many issues with the balance and the direction the fluff is taking, but I've at least given it a fair try. The Chaos models are lovely (on the whole - I'm ignoring the big ugly beastie) and seem perfect for conversions. The guy told me that the boxed set was designed with conversion potential in mind and I can believe him. Even 40k players who shun Age of Sigmar might be convinced to buy some of the Blood Reavers to turn into Khorne Berserkers, or else pick up some of the Stormhost Eternals for true-scale Space Marine conversions. I've seen people turn them into Custodes, Inquisitors and even Thunder Warriors. I'm guessing that the higher-ups in GW realise that even if Age of Sigmar isn't a success, the conversion potential will sell boxes where the AoS rules cannot.
Now people can't say I didn't give it a chance. I played a game and it failed to wow me enough to pick it up. Can't say fairer than that, really.
Thursday, 16 July 2015
Poundland Scratch-build Idea
If it doesn't work out, it's no big deal. It only cost me a quid, so I figured it's worth a try. If I can make it work properly though, I can build myself a fleet of flyers for not very much money at all.
I'll let you know how I get on.
Wednesday, 15 July 2015
Random Traitor WIP
I'm not even sure what I'm going to use him as, but I love how the model turned out so I'll find a way to fit him in somewhere. I thinks he's got a distinct Cthonian or White Scars look about him, so I'm thinking of probably painting him up as a traitor member of the fifth legion who's now serving my Sons of Horus, maybe having him fluffed-out as being one of the rebel 'Scars who fled after the battle above Prospero.
Looks like I'm saving my Mal conversion for another day, once I can get hold of the Huron parts again. Oh well, at least I got a cool homebrew character out of it.
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