Following on from yesterdays post, i thought I'd post up a snapshot of all the Herery-era models that I've got so far. Here they are, minus my Justerian and their Dreadclaw, which are packed away ready for moving house in a few weeks time:
As you can see, they're in varying states of completion, with very few actually 'done', apart from one Veteran squad (in the centre at the back). Before I do anything else, I want to finish these guys off, as well as lock down their squad designations so I can paint the markings on them. This will probably come once I'm in my new place mid April, but I'm hoping to get at least some done before that.
That's all really for today, but I'll post more up soon
Wednesday, 13 March 2013
Tuesday, 12 March 2013
Sons of Horus army lists
Progress on my Sons of Horus have been very slow, due to uni commitments, but what I have been doing is refining my army lists that I'm working towards.
So far I have two that I like:
Forrakyn Despoiler Squad – 7 x Seekers, Combi-Plasmas, Sergeant Jarrus Morr has Power Fist
Horus Himself will be added to make this 3000 points
There's a few other odds and ends I'm working on, but for now I'm using these list as a guide on what to build and paint, otherwise I'll get caught up in the hype of new releases and buy a load of stuff which I'll never use.
As you can see, I'll have a mighty force done by the time it's done. Bear in mind though that these are only my Sons of Horus. I plan to have at least a small Pre-Heresy force of each of the traitor legions eventually, even if it's only a character and a squad to use as allies (probably as each gets their own special rules) to work along the Warmasters legion. The other major PH force that I'm going to have are my Thousand Sons, but I'm still working on my army list for those, So I won't post those yet.
So far I have two that I like:
2000pt Sons of
Horus Tactical Speartip
Captain Markus Morkaddon – Praetor with Paragon
Blade, Iron Halo, Bolter
Tactical Squad Ankyr – 20 x Astartes, Vexilla, extra ccw,
Sergeant Darrus Kyrbarr has Power Fist
Tactical Squad Morrantyr -
20 x Astartes, Vexilla, Sergeant Pussus Pyrann has Power Fist
Forrakyn Despoiler Squad – 7 x Seekers, Combi-Plasmas,
Sergeant Jarrus Morr has Power Fist
Rapier Weapon Battery – Laser Destroyer Array
Apothecary Detachment - Elikk Gyrrus and Gahrus Marddon, both with Augury
Scanners
Psy-Adept Varrus Kobolon – Lv1 Divination Librarian with
Force Maul and Artificer Armour
Morradon Heavy Support Squad – 7 x Astartes with Missile
Launchers, Sergeant Arik Morradon has Augury Scanner
‘Drukkar’ Predator Tank – Executioner Cannon
‘Mysserfar’ Predator Tank – Magna-Melta Cannon
Terminator Squad Messerat -
5 x Cataphractii, 2 x Combi-Plasmas, 1 Pair of Lightning Claws, Grenade
Harness, 1 x Chainfist, 1x Powerfist, 1 Plasma Blaster
Aphaldon ‘The Executioner’ – Moritat with twin Plasma
Pistols, Artificer Armour, Jump Pack and Refractor Field
2500pt Sons of
Horus ‘Destructor’ Speartip
Captain Markus Morkaddon – Praetor with Paragon
Blade, Iron Halo, Bolter, Pride of the Legion
Psy-Adept Varrus Kobolon – Lv1 Divination Librarian with
Force Maul and Artificer Armour
Aphaldon ‘The Executioner’ – Moritat with twin Plasma
Pistols, Artificer Armour
Vorrban Veteran Tactical Squad – 8 x Veterans, 1 x Plasma
Gun, 2 x Power Axes, 1 x Power Sword, Legion
Vexilla, Nuncio-Vox, Sergeant Jannus Vannor has a Single Lightning Claw and a
Bolter. The unit has the Sniper USR
In a Dreadclaw Transport
Korkann Veteran Tactical Squad – 9 x Veterans, 1 with
Meltagun, 2 with Power Swords, 1 x Power Axe, Legion Vexilla, Nuncio-Vox, Sergeant
Korin Zarhaddon has Thunder
Hammer. The Unit has the Sniper USR
In a Dreadclaw Transport
Byrkarr Veteran Tactical Squad – 10 x
Veterans, Legion Vexilla, Nuncio-Vox, 2 x Plasma Guns. Unit has the Sniper USR
.
In a Dreadclaw Transport
Apothecary Detachment -
Elikk Gyrrus, Gahrus Marddon and Marius Septon, all with Augury Scanners
Forrakyn Despoiler Squad – 7 x Seekers, Combi-Plasmas, Sergeant Jarrus Morr has Power Fist
In a Dreadclaw Transport
Contemptor Dreadnought Garrost – Armed with Multi-Melta,
Power Fist with built in Graviton Gun and a carapace-mounted Havoc Launcher
In a Dreadclaw Transport
Horus Himself will be added to make this 3000 points
There's a few other odds and ends I'm working on, but for now I'm using these list as a guide on what to build and paint, otherwise I'll get caught up in the hype of new releases and buy a load of stuff which I'll never use.
As you can see, I'll have a mighty force done by the time it's done. Bear in mind though that these are only my Sons of Horus. I plan to have at least a small Pre-Heresy force of each of the traitor legions eventually, even if it's only a character and a squad to use as allies (probably as each gets their own special rules) to work along the Warmasters legion. The other major PH force that I'm going to have are my Thousand Sons, but I'm still working on my army list for those, So I won't post those yet.
Friday, 8 March 2013
I feel dirty even Theory-hammering this
I've found an evil, evil combination whilst testing some combinations for Horus Heresy lists, so cheesy that it even puts 5th edition Grey Knights in the shade. Yes, various forums have been talking about it for a while, yet I underestimated just how cheesy this combo can be. Until now.
Before I go on, I'd just like to point that this not worked out using mathematics (which i suck at), but rather through a test-firing conducted simply by chucking dice around.
So here we go:
One of the HQ choices available to Legion layers is the Moritat. He comes with a special rule that lets him fire another shot with his pistols for every successful hit he inflicts. With him being Ballistic Skill 5, coupled with the ability to take two Plasma Pistols, this gets nasty.
Here's what I rolled, using Assault Terminators with TH/SS (the first notoriously tough unit that i could think of) as a test target.
19 Hits (hitting on twos)
15 Wounds (wounding on twos)
6 Dead Assault Terminators (using their 3+ Inv. Save)
That's from one guy with a pair of pistols!
Now, if you take a Divination Librarian alongside him, it becomes truely insane. Cast Prescience on the Moritat and the real filthy cheese begins.
Lets run my numbers again:
147 Hits (2+ with re-rolls)
67 Wounds (2+ to wound)
37 Dead Assault Terminators (Using 3+ Inv. Save)
As you can see, that's pretty insane. It's more Terminators than you get in most Deathwing Armies!
Also, bear in mind this is just 210 Points (minimum, for the two characters combined) of the army, leaving a lot of points to spend on other cheese.
Yes, they tried to balance it out in a few ways by not allowing him to join any unit apart from the overpriced Destroyer Squads and stating that the Moritat can't shoot or assault the in that turn or the turn after it uses the Chain Fire rule. To be honest though, if you give him a Jump Pack and make careful use of cover you can hide him quite effectively so it's hardly a drawback.
As for the restrictions on joining units, I'd gladly pay the points premium (roughly Vanguard Veteran prices without the same level of hitting power), as the sheer power of the Moritat makes up for it, whilst also allowing him to backed by ablative wounds. Destroyers can be also armed with Rad Grenades and Missile Launchers with the 'Rad' effect, lowering their targets toughness to leave them easier picking for the rest of your force.
And people wonder why Forgeworld lists/ units aren't allowed in tournaments!
Note: I'd just like to point out that I'd never field the Moritat/ Divination combo unless i knew my opponent was a real WAAC bastard who needed taking down a peg or two, but it's always interesting to think about nonetheless
Before I go on, I'd just like to point that this not worked out using mathematics (which i suck at), but rather through a test-firing conducted simply by chucking dice around.
So here we go:
One of the HQ choices available to Legion layers is the Moritat. He comes with a special rule that lets him fire another shot with his pistols for every successful hit he inflicts. With him being Ballistic Skill 5, coupled with the ability to take two Plasma Pistols, this gets nasty.
Here's what I rolled, using Assault Terminators with TH/SS (the first notoriously tough unit that i could think of) as a test target.
19 Hits (hitting on twos)
15 Wounds (wounding on twos)
6 Dead Assault Terminators (using their 3+ Inv. Save)
That's from one guy with a pair of pistols!
Now, if you take a Divination Librarian alongside him, it becomes truely insane. Cast Prescience on the Moritat and the real filthy cheese begins.
Lets run my numbers again:
147 Hits (2+ with re-rolls)
67 Wounds (2+ to wound)
37 Dead Assault Terminators (Using 3+ Inv. Save)
As you can see, that's pretty insane. It's more Terminators than you get in most Deathwing Armies!
Also, bear in mind this is just 210 Points (minimum, for the two characters combined) of the army, leaving a lot of points to spend on other cheese.
Yes, they tried to balance it out in a few ways by not allowing him to join any unit apart from the overpriced Destroyer Squads and stating that the Moritat can't shoot or assault the in that turn or the turn after it uses the Chain Fire rule. To be honest though, if you give him a Jump Pack and make careful use of cover you can hide him quite effectively so it's hardly a drawback.
As for the restrictions on joining units, I'd gladly pay the points premium (roughly Vanguard Veteran prices without the same level of hitting power), as the sheer power of the Moritat makes up for it, whilst also allowing him to backed by ablative wounds. Destroyers can be also armed with Rad Grenades and Missile Launchers with the 'Rad' effect, lowering their targets toughness to leave them easier picking for the rest of your force.
And people wonder why Forgeworld lists/ units aren't allowed in tournaments!
Note: I'd just like to point out that I'd never field the Moritat/ Divination combo unless i knew my opponent was a real WAAC bastard who needed taking down a peg or two, but it's always interesting to think about nonetheless
Monday, 4 March 2013
Khorneguy & Emiko - joint page on Twitter
I told you in my last post that my girlfriend wants to paint models with me (yay!) and take a generally more active part in my hobby. Right now, she's mainly interested in the painting side of things and sharing her work with the world. Naturally, I'm over the moon about this, as I'm sure you don't need me to tell you that it's very rare that a man can share his hobby with his significant other, but the question was 'who would this be done?'
After talking about ideas for turning the Wandering Mind into a joint effort, she said it wouldn't feel right taking up joint leadership of the blog that I started and have run for the last 5 years.
Because of this we've decided to start a Twitter page to cover our painting and modelling partnership. Not that there won't be the occasional post on here covering our joint work, but, like i said, she feels that the Wandering Mind should be for my stuff. It may be the case that in time she'll start her own hobby blog, but for now, she's happy to work from Twitter, as it means less time and effort maintaining it whilst she has university work to get done.
So on that note, allow me to introduce the 'Wandering Duo', run in joint partnership by Khorneguy and Emiko:
After talking about ideas for turning the Wandering Mind into a joint effort, she said it wouldn't feel right taking up joint leadership of the blog that I started and have run for the last 5 years.
Because of this we've decided to start a Twitter page to cover our painting and modelling partnership. Not that there won't be the occasional post on here covering our joint work, but, like i said, she feels that the Wandering Mind should be for my stuff. It may be the case that in time she'll start her own hobby blog, but for now, she's happy to work from Twitter, as it means less time and effort maintaining it whilst she has university work to get done.
So on that note, allow me to introduce the 'Wandering Duo', run in joint partnership by Khorneguy and Emiko:
So if you have Twitter, pop in and say hi, follow and comment. Just don't forget that the Wandering Mind will be running as usual. I'll be dropping a link into the sidebar, so you can access it easily here too.
Looking forward to seeing you in the Twitter-verse. For now though, happy gaming!
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